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I'M
BD.

Senior Technical 3D Artist | People Manager | Creative Production Leader

I’m a 3D production leader with over 20+ years of experience in creative design, technical pipeline management, and team leadership. I’ve led and mentored high-performing artists, improved workflows, and delivered high-quality 3D content for asset creation, lukdev, visualisation, animation, and gaming projects. I enjoy bringing creativity and technology together to achieve innovation, efficiency, and artistic excellence.

01 PROFESSIONAL

MY KNOWLEDGE LEVEL IN SOFTWARES

AUTODESK 3DSMAX

95%

AUTODESK MAYA

95%

MODO & C4D 

80%

ADOBE CREATIVE SUITE

95%

MUDBOX & ZBRUSH

95%

MARI

85%

VRAY & Corona

95%

Substance Painter

90%

Substance Designer

60%

PROFESSIONAL 

02 PORTFOLIO

FEW WORKS. SEE MORE >

03 Experience

2022 - Present

2012 - 2017

SLK Group

Bangalore, India

Lead Graphics Designer

“As Lead Graphic Designer, I worked closely with Corporate Communication, Human Resources, and Branding teams to create clear, engaging, and visually consistent designs across all internal and external touchpoints.”

March - May 2012

Big Block Inc

Santa Monica, California, USA

Lead Generalist

“Supervised a skilled team of artists across modeling, texture painting, shading, and lighting for high-profile automotive visualization projects to achieve photo-realistic results for brands like Volkswagen, Chevy, BMW, and Toyota.”

2010-2012

SLK Studios Media

Bangalore, India

Lead Generalist

"Supervising | Lighting & Texture painting on various VFX productions."

2009-2010

Step 24 - Soho Asia Post

- Freelance

Sr 3D Artist

“As a Senior 3D Artist, I worked across the full 3D production pipeline, including modeling, unwrapping, texture painting, shading, lighting, compositing, and FX (fluid and particle simulations).” 

2005-2009

RedOctane - Activision

Chennai, India

Texture & Shading Artist

“As a Texturing Artist, I was responsible for creating detailed and realistic textures that enhanced the visual quality of characters, props, and environments across multiple gaming and television projects.”

2004-2005

Muktha Animation Arts

Chennai, India

3D Artist | Compositor

"Mostly working with Lighting, Compositing, FX, UV mapping, shading and texture painting tasks in various Regional feature films."

2003-2004

Pixaalaya Studios

Chennai, India

Texture & Shading Artist

"Mostly working with UV mapping, shading and texture painting tasks for 3D models and scenes for Pre rendered DVD game (Steel League Clan Clash)"

2001-2002

Shy Communications

Chennai, India

3D Artist | Internship

"Mostly working with Lighting, Compositing, FX, UV mapping, shading and texture painting tasks and a bit of modelling when needed in various Regional feature films."

2017 - 2022

Target

Bangalore, India

Sr Art Director - CGI

"Project Coordination | Research and Development | Technical and Creative Oversight

Process Improvement | Training and Development | Communication and Collaboration"

Target

Bangalore, India

Manager - CGI

“Over the years, I’ve had the opportunity to lead and collaborate with talented creative teams, driving projects from input to completion with a balance of artistry and efficiency. My experience spans across leadership, innovation, and cross-functional coordination in 3D production environments.”

PORTFOLIO
EXPERIENCEO
CONTACT
CONTACT

bharathi3d@gmail.com

Tel: +91 9916388157

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© Bd 2025

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